Lone Echo II: Hab A

Environment department lead for Lone Echo II overseeing Environment Modeling & Layout, Environment Material, and cross discipline collaboration with Lighting, Design and Engineering teams.
Additionally, I was responsible for material creation/allocation, UVs, layer blending, decals and foliage in the first level of the game, called Hab A.
Environment Modeling: Ash Thundercliffe
Lighting: Dushyant Agarwal