Lone Echo II

Mid-project, I stepped into the Lead Environment Texture Artist role, collaborating closely with the Art Director, Environment Art Teams, Design Team, and Principal Environment Technical Artist to ensure the AAA VR artistic vision was realized. My key responsibilities included:
Balancing team workload and priorities to meet project deadlines
Managing quality and quantity with the team amidst budget constraints
Continuously elevating the artistry and visual impact of the highly detailed worlds
Helping to fill in gaps and finish art work wherever possible

Render: David Lieu
Art Director: Nathan Phail-Liff
Environment Art Lead: Erin Mckown
Environment Modeler: David Lieu
Material / Texture Artist: Megan Morse
Lighting Artist: Ted Mebratu and Akira Orikasa

Render: David Lieu
Art Director: Nathan Phail-Liff
Environment Art Lead: Erin Mckown
Environment Modeler: David Lieu
Material / Texture Artist: Megan Morse
Lighting Artist: Ted Mebratu and Akira Orikasa

Render: David Lieu
Art Director: Nathan Phail-Liff
Environment Art Lead: Erin Mckown
Environment Modeler: David Lieu
Material / Texture Artist: Megan Morse
Lighting Artist: Ted Mebratu and Akira Orikasa

Render: David Lieu
Art Director: Nathan Phail-Liff
Environment Art Lead: Erin Mckown
Environment Modeler: David Lieu
Material / Texture Artist: Megan Morse
Lighting Artist: Ted Mebratu and Akira Orikasa

Render: David Lieu
Art Director: Nathan Phail-Liff
Environment Art Lead: Erin Mckown
Environment Modeler: David Lieu
Material / Texture Artist: Megan Morse
Lighting Artist: Ted Mebratu and Akira Orikasa

Render: David Lieu
Art Director: Nathan Phail-Liff
Environment Art Lead: Erin Mckown
Environment Modeler: David Lieu
Material / Texture Artist: Megan Morse
Lighting Artist: Ted Mebratu and Akira Orikasa

Render: Dan Wallace
Lighting: Dan Wallace
Art direction: Nathan Phail-liff
Leads: Anthony Vitale, Erin Mckown, Dushyant Agarwal, Scot Andreason

Render: Dan Wallace
Lighting: Dan Wallace
Art direction: Nathan Phail-liff
Leads: Anthony Vitale, Erin Mckown, Dushyant Agarwal, Scot Andreason

Render: Dan Wallace
Lighting: Dan Wallace
Art direction: Nathan Phail-liff
Leads: Anthony Vitale, Erin Mckown, Dushyant Agarwal, Scot Andreason

Render: Dan Wallace
Lighting: Dan Wallace
Art direction: Nathan Phail-liff
Leads: Anthony Vitale, Erin Mckown, Dushyant Agarwal, Scot Andreason

Render: G. Deschamps-Michel
Art Direction/Leads: N. Phail-liff, A. Vitale, E. Mckown
Environment Modeling: R. Chan, A. Shinohara
Material/Textures: R. Chan, Z. Kaszubowski
Lighting: G. Deschamps-Michel

Render: G. Deschamps-Michel
Art Direction/Leads: N. Phail-liff, A. Vitale, E. Mckown
Environment Modeling: R. Chan, A. Shinohara
Material/Textures: R. Chan, Z. Kaszubowski
Lighting: G. Deschamps-Michel

Render: G. Deschamps-Michel
Art Direction/Leads: N. Phail-liff, A. Vitale, E. Mckown
Material/Textures: E. McKown, A. Vitale, M. Morse
Lighting: G. Deschamps-Michel

Render: G. Deschamps-Michel
Art Direction/Leads: N. Phail-liff, A. Vitale, E. Mckown
Material/Textures: E. McKown, A. Vitale, M. Morse
Lighting: G. Deschamps-Michel

Render: G. Deschamps-Michel
Art Direction/Leads: N. Phail-liff, A. Vitale, E. Mckown
Material/Textures: E. McKown, A. Vitale, M. Morse
Lighting: G. Deschamps-Michel

Render: G. Deschamps-Michel
Art Direction/Leads: N. Phail-liff, A. Vitale, E. Mckown
Material/Textures: E. McKown, A. Vitale, M. Morse
Lighting: G. Deschamps-Michel